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The Last of Us 2 review roundup: A true masterpiece (mostly)

The Last of Usa 2 review roundup: A truthful masterpiece (more often than not)

The Last of Us 2
(Prototype credit: Tom'due south Guide)

The Terminal of United states 2 will exist out in less than a week, and many reviewers are now able to share their thoughts nigh the game. The verdict is in, and The Final of Us 2 is a masterpiece of refined gameplay, spirited performances and tight storytelling.

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While The Terminal of Us ii is currently sitting pretty with an enviable 96 on Metacritic, something that gets lost in the score is that while most reviewers appreciated the depth and polish of the game, many of them too called out its overreliance on violence for violence's sake, and a narrative that doesn't really question the first game's themes then much as rehash them. The Last of Us 2 seems like more of a good affair — although that'due south arguably not enough for such an ambitious title.

Yet, about every reviewer agreed that Ellie's latest journey is 1 worth taking, and that in that location's a lot of exciting, heartfelt moments along the way. If the story inspires you to analyze the game more deeply, that can only be a good affair, even if you ultimately find it lacking. Tom'due south Guide is currently waiting to receive a review code for the game, and will share our ain thoughts once we have one. In the concurrently, hither's what a number of other prominent reviewers thought:

GamesRadar+

(Prototype credit: Sony )

Alex Avard reviewed the game for GamesRadar+, and gave it a full 5-out-of-five-stars review. He thought the storytelling was peak-notch, the combat was compelling throughout and that the level design put the game on a level in a higher place most other action/hazard games available today. The review goes into tremendous item about the gameplay, and generally has nil just praise.

"The Final of U.s. Role two is admittedly a masterpiece, have no doubt," he writes. "There is and then much more about this game that I'thousand desperate to sing its praises for, but simply tin't without spoiling anything across what's already been shown. Daring, uncompromising, and dissimilar anything I've played in a long, long time, Naughty Dog has created its nigh progressive interactive gamble yet."

GameSpot

At GameSpot, Kallie Plagge gave The Last of Us two a respectable eight out of 10, praising Ellie'southward character development, the game's narrative and the combat. She thought the game could have explored its themes in more depth, though, and that scavenging for equipment didn't always mesh well with the stride of the gameplay.

"By the time I finished The Last of The states Part II, I wasn't sure if I liked it," she writes. "It'south a hard game to stomach, in part because then much of who Ellie is and what she does is beyond your control. She is deeply complicated and flawed, and her selfishness hurts a lot of people. At times, the pain you inflict feels so senseless that it can go out you numb. Information technology'due south all messy and bleak and made me profoundly pitiful for myriad reasons, only the more I reflect on information technology, the more I appreciate the story and characters at its core."

IGN

(Image credit: Sony )

Jonathan Dornbush reviewed The Terminal of The states 2 for IGN, and awarded the game a rare 10 out of x, calling it a "masterpiece." In that location was very niggling in the game that Dornbush plant to criticize, expressing adoration for everything from the story, to the characters, to the gameplay, to the level design, to the music, to the performances. This is most as positive as reviews go — for this game, or whatsoever other.

"The Last of Us Part 2 is a masterpiece worthy of its predecessor," he writes. "Taking strides forward in well-nigh every way, Ellie steps into the spotlight and carries the sequel in a way that feels like the culmination of everything that's made Naughty Dog's blockbuster storytelling then memorable since the original Uncharted on the PlayStation 3. Information technology delivers a layered, emotionally shattering story on top of stealth and action gameplay that improves the showtime game's mechanics while integrating a bit more of Uncharted's greater mobility and action."

Polygon

One of the more negative reviews of The Last of Us 2 comes from Polygon, where Maddy Myers reviewed the game. While Myers was impressed with the level of craftsmanship that went into the game, she didn't retrieve that Ellie'due south abiding, fell violence was necessarily a practiced storytelling pick, and that the game leans besides heavily on it. The game tries to make you feel bad about your choices, she argues, without always really giving you lot a option.

"Ellie can finally make her own decisions," Myers writes, "but just like her honey old surrogate dad, she has a propensity for thinking in the short term and prioritizing her own more animalistic needs for revenge and relief from pain, no matter the human cost. And she'll be dragging the actor along with her, because you have no damn choice just to get homicidal, no matter how much the game wags its finger in your face saying how bad you lot're being."

Time

The Last of Us Part II

(Paradigm credit: Sony Interactive Entertainment)

Eliana Dockterman reviewed The Last of Us ii for Time, and appreciated the game's risks in storytelling and characterization. On the other paw, the game sometimes left her feeling frustrated and wearied. Naughty Dog wanted to push the boundaries of graphic symbol studies in video games, Dockterman argued, and information technology often succeeded. But when information technology failed, the failure was frustrating and not particularly insightful.

"If Naughty Canis familiaris's intent was to shock, leaning and then heavily on the violence has the opposite effect: 30 hours into the game, it'southward easy to grow numb to acts of cruelty," she writes. "That awe-inducing scenery and careful character-building is lost in macabre activeness. And while the violence of the first game served a compelling moral tale, the over-the-top bloodshed of Role II is all in service of a rather clichéd and tiresome lesson about the countless cycle of revenge."

Marshall Honorof is a senior editor for Tom's Guide, overseeing the site's coverage of gaming hardware and software. He comes from a scientific discipline writing background, having studied paleomammalogy, biological anthropology, and the history of science and applied science. After hours, you lot tin notice him practicing taekwondo or doing deep dives on classic sci-fi.

Source: https://www.tomsguide.com/news/the-last-of-us-2-review-roundup

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